EDGE (Educational Developing Games Experience) - FREE
- 100% sponsored by GOOGLE
- Open to high school students, 8th – 12th grade & 1st year college (Fall 2018)
- Day camp, 5 days, lunch provided
- Learn in our state-of-the-art Computer PC Labs, bring nothing
- The EDGE camp will be offered twice. The same material will be covered in both camps
- Camp #1: June 04 to June 08, 2018, 9:30 a.m. to 3:30 p.m.
- Camp #2: June 18 to June 22, 2018, 9:30 a.m. to 3:30 p.m.
- Venue: APSU’s Maynard Mathematics and Computer Science Building
- If you have any questions, email Mr. Miracle Dickson at email@example.com, or call Mrs. Betty Leimer at 931-221-7840.
- The priority application deadline is May 18, 2018 !
The APSU Video Summer Camp is aimed at teaching a diverse group of high school students the skills needed to craft their own video game using the Unity game engine. Through the craft of video game creation, we will be teaching important concepts to students. These topics include:
- Computer Literacy
- Thinking like a Computer Scientist
- Computer Graphics
- Game Design
At APSU Video Summer Camp, we have three equally important goals.
- To excite students with the knowledge of software tools that allow them to plan and realize a game.
- To provide students with the technically literacy necessary to keep up with today's rapidly changing world, to instill confidence in their abilities, and prepare them for the study of computer science.
- To give them the real-world experience of working on a diverse team of students who share their passion for technology and video games.
The summer camp will consist of five days. On each of the first five days, we will explore a different style of game (arcade, platform, puzzle, adventure, etc). During each meeting, new computer science concepts will be introduced to the students as the need arises. We will be learning the Unity game framework, a professional framework that has been utilized in the creation of PC, mobile, and Nintendo 3DS titles. The facilitator will describe the game and then provide encouragement to the teams to try to make the game their own. All games will be unfinished and it's up to the teams to flesh out the game. Students will be asked to follow along with the facilitator, but will also be given opportunities to make the game their own. These opportunities will include creating their own art, changing the rules to a game, or expanding the game’s scope to include something unexpected. Creativity and experimentation is always encouraged!
While history is not a major component of the summer camp, the games themselves will serve as a look back at where games came from and the direction games are going.
- Meeting 1: The Catch Game will serve as our introduction. In this simple game, objects fall from the sky. Some objects are ones you’ll want to catch while others you don’t. The game ends when you collect too many unwanted objects. This classic game still sees successful variations today, including the popular Fruit Ninja game.
- Meeting 2: Brick Breaker is another classic game which will pave our way into 3D programming.. Algebra will be a necessary concept to complete this game. The game screen will be populated with obstacles (i.e. "bricks"), and the player will guide a paddle to bounce a ball towards the bricks. A classic game on this theme is Alleyway from 1989.
- Meeting 3: The Endless Runner is a game in which the goal is to guide your character through a side scrolling maze of platforms for as long as you can until an obstacle stops you. There are many popular variations on the endless runner, such as Temple Run, Jetpack Joyride, Subway Surfer, and Robot Unicorn Attack.
- Meeting 4: Slender Man game in which the player's goal is to find lost pages to a story in a dark, creepy environment while a shadowy figure slowly chases you. In this horror game, we will guide students through creating their own 3D world and then modifying that world ever-so in order to fit a nighttime setting. We will create our own “Slender Man” creature and program it to wander our world.
- Meeting 5: We will continue our journey into 3D game programming by creating the Bug Zapper! In this game, we will create a first person shooter (or FPS). Our enemies to shoot will be bugs that will try to attack us but not if we don’t shoot them first! This game will be as much fun to play as it will be to make. Several games use the FPS style in their development.
The APSU Video Summer Camp wants to help you kickstart your career in technology and programming through an activity that we all enjoy: video games! Video games allow us to role play in a fantasy world, solve puzzles, engage in interactive storytelling, and compete against the world online. Video games don't make themselves; they originate from people like you who love games. We at APSU Video Summer Camp want to provide students from historically underrepresented groups the chance to kickstart a career in computer science.